I use a wide variety of virtual instrument plugins and live recording for my work. Coming from metal background, I enjoy darker side of art with a lot of tension and a bit of weird. Thriller, horror and action themes are my strongest sides, but I’m a versatile professional, so whimsical fairy ambiences and jazzy pop funk trailers are also within my area of expertise.
I’m proficient in FMOD and Wwise middleware and have experience implementing adaptive audio systems in Unity and UE5 (blueprints, metasound) for games.